[FULL TIME - REMOTE - PAID] Blender Animator - 3D - Unity

Wicked Games is looking for experienced and motivated people to bring our first project to life. We are currently a small team, which we want to expand as fit until the project reaches the market for the first time. Our current roadmap sees us in early access in about 2 years, for which we would love to have people on board who can commit to us for that time period.

Since we are new, small, and remote only, it is important to us that you are an active and open communicator, who is fluent in English both in speech and writing. We mainly look for people with experience in their role / the industry, but we are open to consider motivated fresh talent.

Your job will be to create and animate humanoid and generic rigs for 3D models in Unity 3D.

REQUIREMENTS Experience with Blender ### Experience with humanoid / generic rigging ### Experience with rig transform and morphing ### Experience with animating generic / humanoid rigs ### Deep understanding the principles of animation ###

NICE TO HAVE Experience with Unity ### Experience with visual graphs / particle system / shaders ###

WHAT WE HAVE TO OFFER In return for your hard work, we offer you a friendly and focused environment, work from home, paid vacation, a share of the profits and the opportunity to work on a project, where your ideas and creativity count.