Implementing AI-Assisted Tool Creation for Blender DevelopIers
Subdivide selected edge loops only
FOV keyframe support and focal distance display options
User-defined geometry node with Python classes
Add option to render with command prompt to render tab
move some UI slightly to the left
Clipping/slicer material for cycles
Option to use pre Blender 4.1 auto smoothing
Geo-Node animation fix (Object as a whole)
2 part idea: Fade in-out option and Matieral Grouping
Activity