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  • Published 9 Dec 2021

use multi CPU when computing - limited dissolve - function and others.

the "limited dissolve" function (edit mode) uses just one cpu currently. very slow.

propsal: increase speed, by using mutli threading.

other functions: "decimate geometry"

voxelization ? not yet tested.

100%

Development Status: Open

Upvote 2 Downvote 0
em.rumpf
9 Dec 2021

2 Comments

damian3

I've been waiting for this modifier calculation processor for so long (10 years) :( :( This will be a great improvement for Blender users - now I'm waiting so long for a 3d scan with 5million tris to be decimated and smoothed :/.

Please give it to us :D

ikari

Jesus, yes. I have 16 physical cores, seen as 32 by the system, and I've been waiting for the single-core "Limited dissolve" for 14 hours (CPU time) now.