Proposal: Cylindrical Projections in Shader Node
Please Allow Users to Choose Which Settings to Carry Over When Updating Blender
Move Viewport Overlay: Geometry to Viewport Shading
Enlarge keyframes that are directly beneath playhead
Instance on Points - Propagate Instance Attributes
Raycast shader node needs "only external" checkbox
"Fill" Node (create face from points/edges)
More Viewer Boolean nodes
Index Output socket for "Field Min & Max" node
Expose more Socket Inputs in the Shader Object Editor
Activity