Weight Painting: Settings should be kept for custom brushes
Overlap Seam/Sharp
Negative transform (extrude / move / rotate) defined by mouse direction, without the minus sign (-)
Delay Time Compositer Node
Graph Editor: Better handling of moving a keyframe on the same frame as another keyframe
Outliner: toggling restrictions on parent objs should affect child objects
Improve the float curve node
Fill holes node for geometry
Scroll to Active in the Outliner with collections support.
Now that Empties support Geometry Nodes: how to author materials for the object in Shader Editor?
Activity