Alpha Channel in Texture Painting
Replace Button for vertexGroup UI
Add several features for Python API
math/vector add nodes could have a group socket
add curve object color and thickness in viewport
adding an option to smooth or reset the lengths of Bézier curve handles for consistent handle scaling.
Proper paint of separate RGB components in channel packed textures (ORM)
Circle Select - Change Radius Hotkey (Alt/Shift+MMWheel?) ... and make it a permanent change?
Custom normals for stylized cycles hair strands
Geometry Nodes: Lists
Activity