Add fast texture baking support in Eevee for game asset workflows
Make RGB Curve Points easier to click
Add a dedicated Retopology Mode for manual topology creation ( I REALLY NEED THIS !!! )
Add support for Material socket type FROM GEOMETRY NODES in shader editor and nodes with material socket and add import MTL/MTLX node in Geometry nodes and in Shader editor
Blender extensions website: filter by supported version
Bevel (Profile Shape on Planar Base)
Re-order Asset Libraries
See color attributes on edges!
Proposal: Morphing Geometry Modifier
Index Output socket for "Field Min & Max" node
Activity