Add support for Material socket type FROM GEOMETRY NODES in shader editor and nodes with material socket and add import MTL/MTLX node in Geometry nodes and in Shader editor
Add a "text view"
Float Ramp node
Physics control for the new geometry hair in Blender 5.2
Vertical travel text option
EEVEE Ray Tracing contribution control
Curve to SDF Node
Retain Visibility Toggle if you hide and unhide Collection
Geo Nodes Viewer: Option to not have it be an actual node
Pin Goal Strength Slider / Weight paint brush for Hair curves that works with new Hair Dynamics Gravity blender 5.2 LTS
Activity