Add an option for EEVEE shader compilation to run in the background while in Cycles - for no compilation times swapping back
Add FPS limiter to 3d viewport preview
fisheye_fov for Camera Info Node
Parented Video Editor Sequences
Quick Access Menu Exposed
Random per sample node
Frame options at creation moment
UX - Super undo
Highlight shapekey values
Automatically Denoise Light AOVs / Render Passes on Output
Activity