Track To constraint should allow -X, -Y, -Z
Make the Default Material Customizable
Show Vertex Normals and Face Strength in Object Mode
Improve how whole numbers and decimal values are displayed in Node Inputs.
Add Seconds Timer to the Timeline Editor
Add dopesheet, timeline and graph editor buttons in the header of those editors.
Add object/collection input nodes for shaders, just like Geometry Nodes.
"Compositor" node in Shader Editor (Design Idea)
Shadow Catcher COLOR control and more Options
Decimate modifier keeping non-manifold geom
Activity