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    How to make 3D Potato Chips | Blender 3D Modeling, UV Texture and Cycles Realistic Render
    • Tutorials
    • 1h
    LIGHT LINKING is here! - Blender Today LIVE #229
    • Development
    • 1d
    • 12
    • 1
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    I made a Zelda TOTK shader !
    • Resources
    • 1d
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    I am using blender in my projection mapping.
    • Artwork
    • 1d
    Post thumbnail
    Birdhouse Nature Animation - Part 1 (Blender Tutorial)
    • Tutorials
    • 1d
    • 1
    Post thumbnail
    How to add image texture mapping in Blender - albedo, roughness, normal, displacement map tutorial
    • Tutorials
    • 2d
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    Blender HDRI Map blur
    • Tutorials
    • 2d
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    why cycle's openvdb emission seems like this?
    • Tutorials
    • 1d
    • 3
    Post thumbnail
    Image Projection in Blender | Tutorial Part 2
    • Tutorials
    • 2d
    Post thumbnail
    Addon to automatically assign materials, visibility attributes and subdivisions to objects based on naming rules
    • Add-Ons
    • 3d
    Post thumbnail
    How to make Realistic Ocean Animation in Blender
    • Tutorials
    • 4d
    • 2
    Post thumbnail
    Create Amazing 3D Characters in Blender: A Comprehensive Guide
    • Tutorials
    • 5d
Right Click Select IdeasSee all
    Formula Node in Geometry Node
    • Geometry Nodes
    • Open
    • 0   1
    • 1h
    Matilda
    • UV Editing
    • Open
    • 0   0
    • 1h
    Alternative Transform Orientations Settings In Properties
    • Modeling
    • Open
    • 12   0
    • 1
    • 1
    • 1y
Activity
  • alexandre4commented
    a comment on "Liquidos com cores diferentes"  1 h
  • bestelixcommented
    a comment on "Idea: Slide scale"  1 h
  • alexandre4commented
    a comment on "Textura não aparece em objeto"  1 h
  • artistbposted
    How to make 3D Potato Chips | Blender 3D Modeling,  1 h
  • alexandre4updated their reel
    Alexandre Pieczur  1 h
  • alexandre4updated their reel
    Alexandre Pieczur  1 h
  • yanivg101liked
    a reply on "Idea: Single value properties in geometry nodes"  2 h
  • Omer-Almadanicommented
    a comment on "Idea: Slide scale"  2 h
  • pablovazquezcommented
    a comment on "Idea: UI: Node frame should take timings and attributes into account."  3 h
  • flowerboy-studiocommented
    a comment on "Stop making random copies of your project! Manage "  3 h
  • RyanKingArtreplied
    a reply on "Soft Body Physics for Beginners (Blender Tutorial)"  6 h
  • RyanKingArtliked
    a comment on "Soft Body Physics for Beginners (Blender Tutorial)"  6 h
  • yozbaliked
    windows Build - rcam3 (blender 350 windows 64)  7 h
  • miki.honsliked
    a comment on "Idea: Wide color gamut (ACES) and full OCIO color management"  8 h
  • terry9commented
    a comment on "Soft Body Physics for Beginners (Blender Tutorial)"  9 h
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