A new adaptation direction for Blender is OpenHarmonyOS
Proposal: Open Edges Extrude Along Normals (Extend Outwards)
Display Eevee Sample Counts in Viewport Like Cycles
Integration of all modifiers into Geo Nodes as nodes.
We should focus on being Master of 1 thing first.
Make the Video Sequence Editor more intuitive
Set Fill ID and Set Stroke Visibility nodes
Masking Grease Pencil in Geometry Nodes
Wire Highlight should ignore rerouts
Highlight Selected Node Connections
Activity