← All ideas
  • Published 11 Feb 2019

Improving Magic Type at Texture Panel

Hello everyone,

I think magic type at texture panel needs some improvements in order to match other types and magic texture node. Here are some considerations:

  1. Magic type is missing scale/size property. Other texture types have this property.
  2. Turbulence at magic type should match distortion value at magic texture node. (Also names could match)

magic_type_proposal.jpg

100%

Development Status: Open

Upvote 4 Downvote 0
filibis
11 Feb 2019

1 Comment

daniellapalme

There are a ton of discrepancies like this between texture nodes and the texture tab. I heard from Pablo on ep. 49 of blender today, that in blender 2.81 there might be some texture workflow upgrades, so let's hope these sort of things get resolved.

1