Subpanels for Geometry Nodes inputs
Geometry nodes can be used for quite complex purposes with a lot of various inputs. For groups with large number of inputs, better organisation in the UI would be beneficial. A feature to start improving this area could be sub-panels for Geometry Nodes modifier inputs. There could be a simple list for making new sub-panels in the properties of groups and every input could have a property for assigning it to different sub-panel. It could look something like this in the UI:
Subpanels could maybe have some options for their visibility and default state(expanded or closed) or something like that, but that is probably not necessary as mere existence of them would make a huge enough difference for usability of groups with huge number of inputs.
8 Comments
To my knowledge this is currently being worked on. Will check tomorrow with the developer assigned to the task for the actual link to add here
There is a almost done project for this.. projects.blender.org/blender/blender/pulls/108649
This is a good idea i really need this.
It's already in 4.1 !! (tested with 20/01/2024 build, I think it was also before)
I use 4.1.1 and it's not there yet
This is what I get in my 4.1.1: i.imgur.com/Ry216OE.png
Man that is sooo crucial. Waitting for this!
Yey! In development!