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  • Published 21 Jun 2023

Subpanels for Geometry Nodes inputs

Geometry nodes can be used for quite complex purposes with a lot of various inputs. For groups with large number of inputs, better organisation in the UI would be beneficial. A feature to start improving this area could be sub-panels for Geometry Nodes modifier inputs. There could be a simple list for making new sub-panels in the properties of groups and every input could have a property for assigning it to different sub-panel. It could look something like this in the UI:

Untitled-1.jpg

Subpanels could maybe have some options for their visibility and default state(expanded or closed) or something like that, but that is probably not necessary as mere existence of them would make a huge enough difference for usability of groups with huge number of inputs.

projects.blender.org/blender/blender/pulls/108649

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Development Status: Done

Upvote 20 Downvote 0
MartynasZiemys
21 Jun 2023

8 Comments

jeroenbakker

To my knowledge this is currently being worked on. Will check tomorrow with the developer assigned to the task for the actual link to add here

2
arduinocassol

There is a almost done project for this.. projects.blender.org/blender/blender/pulls/108649

1
adnan

This is a good idea i really need this.

yanivg101

It's already in 4.1 !! (tested with 20/01/2024 build, I think it was also before)

beiderhake

I use 4.1.1 and it's not there yet

yanivg101

This is what I get in my 4.1.1: i.imgur.com/Ry216OE.png

washington

Man that is sooo crucial. Waitting for this!

lobo_alcalino

Yey! In development!