faster setup method for the Cryptomatte node in the compositor.
Currently, when selecting objects or materials in Cryptomatte, we often have to click on them one by one. Is it possible to add all selected objects at once? Additionally, a quicker way to output ID passes similar to those in KeyShot would be highly useful. I’m aware that AOV nodes exist, but they can feel less convenient to use at times—especially across multiple scenes, where object names in fully duplicated scenes tend to get altered, causing further hassle.
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