← All ideas
  • Published 7 Jun 2025

Array revolve in geometry node

Hello, I’m trying to make a video and would like to change the number of iterations of around the z axis parametrically to go smoothly from 4 to 5 to 6 to 7… corners, without having to remodel or tweak around the vertices until they fit together. I am not very familiar with geomerty node, so I’m not sure if this is possible, or how to do it. Does anyone have an idea how to achieve this ? For the moment, I only use a mirror and an array modifier Capture d'écran 2025-06-07 232726.png Capture d'écran 2025-06-07 232657.png Capture d'écran 2025-06-07 232726.png

25%

Development Status: Open

Upvote 1 Downvote 3
patrice
7 Jun 2025

1 Comment

Lauloque

Hello, Welcome to RCS.

This platform is meant for posting and discussing feature proposals for Blender. To get support about Blender, please use other platforms, such as Blender Artists Community or Blender Stack Exchange .

1