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  • Published 21 Nov 2018

Assign different matcaps to different objects in viewport.

Tthat would be very helpful to see a quick look and feeling of a scene or 3d concept design. Before working on materials or render, we could roughly see how it looks like with metal, plastic parts. etc. Considering that we can add our custom matcaps, this feature can be very powerful to make quick mockups and concept design.

Properties / Material Tab / Viewport Display Panel can be a proper place to put this feature.

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Development Status: Open

Upvote 17 Downvote 2
betmen
21 Nov 2018

2 Comments

Josephbburg

I like to use multiple windows with different matcaps while sculpting. This kind of thing could be done in a single window with this proposal and linked duplicates. I like it!

zinogg

i think might require a whole new system for them to make it more poweful..right now it takes an EXR image and project it to whole scene instead per object, it would be nice to assign to different objects.