Option to completely disable animation cache/Continuous simulation across loops
Sometimes, when dealing with dynamic real-time interaction, the cache becomes sort of a "ghost of the past", which interferes with user interaction and leads to unexpected results. It would be great if there was an option to not cache any point data whatsoever. Having to dial some settings to reset the cache every time is not very interaction friendly, and often breaks things when you are working on them in realtime simulation.
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So really all we need is a big button that says "reset cache". Ok.