cache non-dynamic hair so it doesn't need to be re-calculated at render time.
cache non-dynamic hair so it doesn't need to be calculated at render time. Good for large areas of scattered grass geometry etc.
cache non-dynamic hair so it doesn't need to be calculated at render time. Good for large areas of scattered grass geometry etc.
2 Comments
Isn't hair already cached?
@Jason van Gumster:
I don't believe so as it seems to re-calculate everytime it renders.