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  • Published 30 Aug 2019

Eevee transparent holdout shader

In Cycles, the Holdout shader can be used as an alpha mask as long as the "transparent," checkbox is checked under the "film," tab.

In Eevee however, the holdout shader will always render as black, no matter if the transparent option is checked or not. It would be nice to have the ability to use this as an alpha mask as well, just like in cycles.

holdoutEx.png

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Development Status: Done

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zhixson.xbdi
30 Aug 2019

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