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  • Published 16 Nov 2021

fix BUG with F shortcut in Shader Editor

the F shortcut that is supposed to connect the next empty slots from 2 selected nodes for some reason does this

how to reproduce: use some node groups with arbitrary number of input/output sockets, prefferably equal amount select both press the F key a couple of times

expected behavior: it should connect each socket in the right order

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Development Status: Open

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meutzitzu
16 Nov 2021

1 Comment

LalaGhost

Please post your bugs here: developer.blender.org/

Ideally in Blender Help>Report a Bug

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