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  • Published 3 Jul 2018

User selected transformation orientation should be first mode when constraining to an axis during a transform.

When transforming an object and constraining to an axis, Blender constrains to the global orientation first even if the user has set another transformation orientation, such as local, or view. This means an extra key combo to get the desired axis or plane. Blender should make the user selected transformation orientation the first option available.

Tapping again to get to global would be fine, but the first one should be the orientation that is selected.

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Development Status: Open

Upvote 8 Downvote 1
FJG3D
3 Jul 2018

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