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  • Published 12 Apr 2025

Struct Type in Nodes

A system to pack and unpack a set of values into one struct type. Currently if you have several values you need to pack them into an existing type such as a Colour or Vector. packing them into a dictionary so they can be unpacked later would help clean up complex node graphs a ton Struct Example.jpg

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Development Status: Open

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jakey1947
12 Apr 2025

2 Comments

JoelRVC

This really looks like the bundles nodes that were just added to geometry nodes (experimental) projects.blender.org/blender/blender/pulls/128340 . I hope when the planned overhaul of shader nodes starts they add a node like that, it seems useful.

thomas83

I know they're working on potentially making lists for geometry nodes, although I'm unclear if that will be applied to shading nodes, whether those lists will be able to carry more than one data type, or when it's likely to be released.

code.blender.org/2024/05/geometry-nodes-workshop-may-2024/