Ability to choose random textures from a folder
It would be really nice to have this feature that will basically eliminate the need of setting up a complicated node network to make this happen. Maybe for the image texture slot, we could point to a folder and add an "object info" node's "Random" option into a factor that could enable the texture node to pick random images based on the value. It would save a lot of time from having to manually set up a bunch of textures. The picture below shows what I mean.
4 Comments
Random + Image Sequence; 2 Frame numeric variables (from/to) would sort of make sense...
IMHO this could be implemented with variables in names, which is a long-time requested feature.
I'm not sure about that exact implementation, since it seems quite personal-workflow dependent....but the idea is solid. Maybe there's an alternative solution that doesn't require adding a factor slider into the file node?
there could be. It's just an idea. Any kind of simple alternative that serves the purpose would be amazing.