Motion sensor for game engine
I really wish the BGE had a sensor that would tell me when an object was moving, and give me a simple direction (i.e. X, Y, Z, -X, -Y, -Z). It could look and behave somewhat like the motion actuator. It would be super useful to make things happen for the AI. Like <strong>Motion[-z]<s>--</s>AND<s>--</s>Play falling animation. </strong>Or if you started sliding down a hill, it could play the running animation so the character does just glide.
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Hey,
the [UPBGE ](doc.upbge.fr/releases.php) (a blender fork) has this sensor, maybe it gets merged in the master branch.