Generate Building with geometry nodes.
If it isn't obvious I want to generate a random building with geometry nodes like in houdini. I want to be able to place an object on an vertex or an edge or a face without the use of vertex painting or vertex groups. Here is an image of how it can be done hopefully it makes sense. the image isn't perfect but I couldn't do the best cause I don't have much computer mememory atm. If you have a better idea mention it in the comments :)
3 Comments
Editt
* @IIIFGIII * What do you want me to edit this comment wasn't very helpful
* @Jordan2Oemcke * Nothing dude, I just wrote comment to other suggestion here :). As far as comments can't be deleted I have replace it by "edit".