Allow camera movement using NDOF Device on active command
I see that with circle and box select commands active the camera can now move with an NDOF Device which is awesome but can we also have it for all commands, for instance with the move, rotation, scaling, annotate, measure etc commands? You may say; "why rotate with annotation", but why not? You would let go of the controls if not required anyway. I like the ability to rotate the view whenever I please and this feels restrictive. Many thanks.
1 Comment
I definitely agree. Sometime, it's quite difficult to grab a vertex, for example, in one dense area, and move it very far away, so the ability to use NDOF device for in commands like move, extrude, etc, would significantly improve the workflow