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  • Published 24 Jul 2017

Blender Rigify for Unity Mecanim

My Problem: I am a game artist and i usually work with blender and unity3d. I use rigify for rigging character and use the add-on script from this video to export a fbx file and import into unity. IMAGE ALT TEXT HERE github.com/trynyty/Rigify_DeformBones/blob/master/Rigify4Mecanim.py

This script is very useful as it turn a rigify rig to unity mecanim rig by one click, and also it have a function for exporting fbx file which removes all unneeded parts of models made with rigify. I think it is very helpful for artist.

But I find that this add-ons only support the old rig of rigify, and blender remove (or change?) the old rig in 2.79 Test builds. : (

Proposal: I hope Blender can keep the old rig in 2.79 and future version. Or I hope blender can add a and fbx exporter and game/unity mecanim compatible rig option for rigify.

I love using blender and rigify to build models and animating character for games, so i hope it can be considered.

Thankyou. (sorry for my english if it feel weird)

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Development Status: Open

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searkitchen
24 Jul 2017

2 Comments

luciano

the new rigify has a "legacy mode" where It works just like the old one =) try that.

1
jason

Furthermore, if there's something that worked in one release and no longer works now, that's referred to as a 'regression' and it should be reported in the Blender bug tracker on developer.blender.org .That's the whole reason for test builds.