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  • Published 16 Jul 2025

Decimate modifier available in geometry nodes

I really like Decimate modifier. But it would be fantastic to use it as a function inside complex or nested geometry node trees. So we can also bake decimated geometry.

As of now, when working with complex geometry node trees, I have to convert the object into a mesh, use Decimate modifier and then load in decimated mesh as a separate object inside the geometry node tree in order to carry on with other stuff inside a complex workflow. It is not very practical.

I'd like to use Decimate modifier the same way we can use for example UV unwrapping or subdivision dec.jpg inside geometry nodes.

100%

Development Status: Open

Upvote 14 Downvote 0
radek3
16 Jul 2025

1 Comment

modormoder

My plan is to make decimate as a node group from a dissolve node, but dissolve is actually long project\

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