关于Blender的一个新出现的适配方向——OpenHarmony开源鸿蒙
OpenHarmony开源鸿蒙是一个来自中国的开源操作系统框架,它是一个面向全场景万物互联的分布式操作系统,它的缔造者是中国的华为技术有限公司,并被捐献给了中国开放原子开源基金会,在中国,OpenHarmony生态正在高速发展,中国政府也表示支持推动OpenHarmony生态的发展,OpenHarony操作系统的软件开发有一个特别的优势,一端开发,多端部署,全场景的无缝协同工作流,详细的可以参考华为终端的HarmonyOS鸿蒙操作系统,基于OpenHarmony的操作系统发行版有很多,比如华为的HarmonyOS(代表作)、深圳开鸿技术有限公司的KaiHongOS(深开鸿创始人王成录博士是开源鸿蒙之父)、诚迈科技的HongzOS、以及来自各行各业的不同鸿蒙发行版,基于伟大的开源精神,也请Blender官方适配一下OpenHarmony操作系统体系,尤其是现在最庞大的HarmonyOS
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Translated with Google Translate: "OpenHarmony is an open-source operating system framework originating from China. It is a distributed operating system designed to facilitate the "Internet of Everything" across all conceivable scenarios. Created by Huawei Technologies Co., Ltd., it was subsequently donated to the OpenAtom Foundation in China. The OpenHarmony ecosystem is currently experiencing rapid growth within China, a development actively supported and promoted by the Chinese government. Software development for the OpenHarmony operating system offers a distinct advantage: "develop once, deploy everywhere"—enabling seamless collaborative workflows across a wide spectrum of devices and scenarios. For a detailed illustration of this capability, one may refer to Huawei Consumer Business Group's HarmonyOS. There are numerous operating system distributions built upon the OpenHarmony framework—notably Huawei's HarmonyOS (the flagship implementation), Shenzhen Kaihong Digital Industry Development Co., Ltd.'s KaiHongOS (whose founder, Dr. Wang Chenglu, is recognized as the "Father of OpenHarmony"), ArcherMind Technology's HongzOS, as well as various other Harmony-based distributions tailored to specific industries. Upholding the noble spirit of open source, we respectfully request that the official Blender team consider adapting their software to support the OpenHarmony ecosystem—specifically, and most importantly, the currently most extensive distribution: HarmonyOS."
Please translate proposals to English, you can leave the Chinese part included, just provide both.
After translation I still believe that this is a spam post and not related to Blender.