Show bones in outliner with bone colour applied
Would be useful if bone colours that are applied in the 3D viewports were also displayed in the outliner.
EG. below, where I colour my CTRL bones red, my MCH bones yellow and the DEF bones green, having the colour applied in the outliner would help when navigating the hierarchy
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This point something that irks me if i switch between edit, object, or pose mode. Certain bones are visible within these states. I understand some shouldn’t be visible in the outliner for that reason, however i hate that things get shuffled around and I loose my trail of organization mentality cause of this behavior.
I rather have the list of these bones be visible at all times in the outliner and display it’s state otherwise