vector displacement maps please
this has been suggested in past .vector displacement maps will be helpful for both hard surface and detailed organic sculpting . you wont need to add objects you can use the base meshs geometry instead of separate geometry to add body parts
vector displacement maps will benefit blender users tremendously and will be very helpful for easy and quick detailed sculpting . vector displacement maps should be incorporated as alphas with a 3d previews in which you can orbit in and view the vector displacement map
4 Comments
If it's been requested before and you know it, why do you still post a new request? It's the 8th one!
rightclickselect/?page=1&text=vector+displacement
because I think people will forget about vector displacement maps I just want to remind them that blender must have this for easy quick and detailed sculpting
Flooding the website with duplicates is only making it worse. If you want to bump up a proposal, just upvote and post messages on the top one.
This one is litterally the top 20 of the entire website. Each time someone posts a duplicate, it literally buries every top voted topic further down.
i would like to hear your opinion on vector displacement maps and how they should be incorporated in blender