Transformation Controls in Shading mode
Show transformation controls for textures (either image or procedural) when working in shadow editor. Its like as activated Node Wrangler to visual control of manipulations.
Show transformation controls for textures (either image or procedural) when working in shadow editor. Its like as activated Node Wrangler to visual control of manipulations.
3 Comments
The Geometry Nodes run into this in the past and came up with the idea of having Node Tools. The plan was for a node (or group of nodes) to have a tool attached to them, defined in Python. It's not a simple task (to make it available for everyone including add-ons).
Yeah, also when working with textures it would be amazing to have different types of gizmos depending on the mode: flat, cube, sphere etc...
Smart. It's earned my upvote.