Create new Modifiers
I would like to be able to create my own modifiers.
Right now it seems possible just by modifying blender in its core. And would like to be able to :
- Create a new modifier type
- Create his own interface
- Link it to actions ? ( Live or not )
3 Comments
I think you can with geometry nodes i talked with someone he told me that blender devs are counting on geo nodes to do modifiers jobs like you can build modifers
Oh that could be really cool ! Like creating a new "Node " somehow ? that's a cool direction and really artist friendly ! that's maybe why i get this much down vote, i'm maybe looking into the wrong direction concerning Blender future development ? Thanks for the Answer Dino !
The only way that I'm aware of to make custom modifiers (with python, not geometry nodes), would be making the bpy.types.Modifier class registerable, which it is not. But geometry nodes is still a great alternative, even though there could be some improvements.