← All ideas
  • Published 27 Nov 2020

If Shade Smooth is an object level operation, 2 objects sharing a mesh should be able to be smooth and flat.

Currently if 2 objects share the same mesh data and you set one to Shade Smooth, the other object also becomes shade smooth. I want one to be smooth and the other to be flat.

If this is not possible then the shade smooth/flat option should only ever be available while in edit mode and not in object mode.

33.3%

Development Status: Open

Upvote 1 Downvote 2
thinsoldier
27 Nov 2020

3 Comments

lsscpp

yep, it's actually a mesh attribute

Stan_Pancakes

It is available in edit mode, and is made available in object mode for convenience. Why is that a problem?

thinsoldier Author

Because I want to see both the flat and smooth shade versions of the same mesh at the same time to diagnose a problem.