Boolean Textures
This one will sound weird. Bear with me. Use noise texture or black and white image to cut holes in a mesh. Like an alpha but cuts actual holes. You could come up with some truly interesting meshes with this. Add in other things Booleans could do and who knows what is possible.
2 Comments
I might be wrong, but isn't that possible to do by setting up your texture as a volume density and using the new volume to mesh modifier?
* @-L0Lock- * Potentially. I have to test it. Can you easily make swiss triangle cheese with it. I think that would be a great example of if it works.