← All ideas
  • Published 29 Mar 2023

UV unwrap with modifiers

UV unwrapping when I have modifiers on an object is a hassle, because the unwrapping does not take into account the modifiers. For instance, if I have an array or boolean modifier on the object and I want to apply a texture to the object while still having the modifiers, there is no way- I have to apply the modifier, then unwrap the whole object. It would be cool if there was an option to enable/disable a modifier in the UV map.

100%

Development Status: Open

Upvote 5 Downvote 0
shashankamoulidwibhashyam1
29 Mar 2023

2 Comments

modormoder

Geometry Nodes -> UV Unwrap node as top modifier on stack?

1
mrajendra2150

Actually the modifiers dont change the object mesh data until they are applied, this is different from programs like 3ds max where you can unwrap non-destructively but we are hoping suh things with geometrty nodes development.