Please make it possible to keep gizmo visible when transforming
I animate characters in blender, so I was wondering if it will be possible to keep the transform gizmo visible in the viewport (especially when rotating).
I think it will help with tracking gimbal locks when animating.
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Also. When rotating on an axis it helps to see the other axes so you can gauge position. For example. While rotating a hand on X it helps to see Z to fully visualize the angle. This is helpful when trying to align things visually, and quickly. An example of this would be quickly aligning the palm of a hand to a flat surface.