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  • Published 30 Oct 2018

Sculpt Mode Improvement: Cursor following the shape of the object

When sculpting the cursor should move (rotate/tilt) around the objects shape and not stay a flat widget in 2D space.

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Development Status: Open

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datadieb
30 Oct 2018

2 Comments

jason

This was actually done in an early iteration of Sculpt mode, but it had a negative impact on performance. With the updated OpenGL version in 2.80, there might be a chance that the performance hit is lower.