Sculpt Mode Improvement: Cursor following the shape of the object
When sculpting the cursor should move (rotate/tilt) around the objects shape and not stay a flat widget in 2D space.
When sculpting the cursor should move (rotate/tilt) around the objects shape and not stay a flat widget in 2D space.
2 Comments
Theres a guy on Twitter thats working on this currently
twitter.com/pablodp606/status/1058413209617620993
twitter.com/pablodp606/status/1028061174737391616
twitter.com/pablodp606/status/1057700514580914178
twitter.com/pablodp606/status/1058146606179106819
This was actually done in an early iteration of Sculpt mode, but it had a negative impact on performance. With the updated OpenGL version in 2.80, there might be a chance that the performance hit is lower.