Please add layers system for texturing
It will totally be a game changer since I don't need to use photoshop to paint my textures. A layer system for texturing is super important for a non-destructive workflow.
It will totally be a game changer since I don't need to use photoshop to paint my textures. A layer system for texturing is super important for a non-destructive workflow.
4 Comments
Personally I would like to see a 'material layers' system instead, where an entire 'stack' of materials can be assigned to a material slot, and the alpha transparency of the final output of a material is used to blend them on top of each other.
Use Layer painter addon until blender officially suport.
it does not work anymore in the recent update
similar topic here blender.community/c/rightclickselect/Ngfbbc/