Do something in bmesh to work like carve
Hi,
Can you do something for Bmesh to have something like carve for boolean ? Carve is a old library, right, but Bmesh have limits for some multi-boolean operations in a non-destructive workflow for hard surface modeling. This limitation can block non-destructive modeling using boolean in the case of two meshes used to do boolean share a same face plan. Carve was good in boolean, Bmesh is good too but missing somes options from carve that was usefull.
Thx
2 Comments
I found that scorpion81 tried to return Carve in his Fracture Modifier branch. But I can't build it. developer.blender.org/diffusion/B/browse/temp-fracture-modifier-2.8/ I think bmesh still isn't good enough to delete Carve.
already in development
devtalk.blender.org/t/boolean-improvements/6200 developer.blender.org/T67744