Add a value slider for proportional editing
Currently you can only adjust the radius of proportional editing with the scroll wheel during a transformation. Typically this isn't a problem unless you're working with a high poly mesh.
Instead of having blender re-calculate the position of each vertex affected by the incremental adjustment of the scroll wheel, it would be nice to input a value before committing to transforming a mesh and keep the viewport more responsive.
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Done in v 3.6 LTS:
Blender 3.6 LTS - New Features Overview - YouTube
Reference/Release Notes/3.6/User Interface - Blender Developer Wiki