Apply shrinkwrap in edit mode
Sometimes I'm modeling a mesh with a ShrinkWrap modifier to follow another mesh surface. From time to time I need to apply it to keep modelling without the restriction of the underlying mesh but to do it first I have to get out of edit mode. Then I need to get in again in edit mode to keep the work going.
I know it is not a huuuuuge amount of clicks, but hey, it would be nice to be able to apply the ShrikWrap from inside edit mode.
Cheers, Ignasi aka Topeich.
1 Comment
In fact, we should be able to apply any modifier no matter the current interaction mode.