Flip Only Inverted Normals
I don't know if this is already a feature, but when I last tried flipping only my inverted normals on an object, I would have to select the wrong ones and the flip them. What would be easier is to just select all of the faces and have an option to only flip the inverted ones.
2 Comments
Just seelct all (ctrl A) use recaluclate normals (shift N), it dose exactly that.
You usually don't have select the wrong ones. Edit / Face Mode / Select All / Mesh / Normals / Recalculate