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  • Published 18 May 2025

Assets Extraction Proposal

Blender already features a convenient function for saving custom brushes: when a brush is duplicated and saved, an automatically generated .blend file containing that brush asset is created. These files are saved in a user-defined file path in the preferences, allowing users to build a personal brush library. Выделение_1421.jpg

It is proposed that Blender developers expand this existing logic to a wider range of assets. It would be beneficial to create a system that allows users to select any assets (models, materials, nodes, etc.) from open .blend files and, similarly to brushes, automatically save each selected asset into a separate .blend file in a user-specified path. This would provide a convenient way to extract, organize, and back up valuable resources from various projects, preventing their loss and facilitating reuse.

ExtractAssets.jpg

Therefore, the proposal is to develop a universal tool for asset "extraction" based on the already implemented brush saving functionality.

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Development Status: Open

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viadvena
18 May 2025

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