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Image Texture Node to become a "Principled" node

It would be amazing if we could change Saturation, Constrast, Brightness, Exposure and Hue directly on the Image Texture node.

It would definitely increase my workflow fluidity when creating shaders. It would also look a lot cleaner and easier to set up.

45.5%

Development Status: Open

Upvote 5 Downvote 6
GabrielMoro
16 May 2019

1 Comment

Vyach

make your own node, it is easy.