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  • Published 1 Jan 2023

Overlays > Text info shows sample count + elapsed time in rendered shading

Hi, sometimes I rely a lot on the rendered shading in the viewport, to optimise my rendering settings (light paths etc). I usually toggle the text info from the overlays panel, to check in real time the impact my experimentations have on the sample count and how long it takes to get there.

I think it would be great to have a timer next to that sample count, that shows the elapsed time on the frame we are working on, till it reaches the max samples.

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Development Status: Open

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1P2D
1 Jan 2023

1 Comment

semagnum

I agree that an elapsed time would be nice. I'm just not sure if I would really trust it anyway, especially if I have a lot going on in my viewport - if I'm really concerned about render time, I'd just do a full render and compare times in the slots.

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