Catmull-Clark subdivision of vertex colors/groups
Currently, the subdivision surface modifier does not do Catmull-Clark subdivision on either vertex colors or vertex groups, resulting in blocky artifacts.
It would be nice if we were given the option to smoothly subdivide those as well, just like the "Subdivide UVs" checkbox does with UV coordinates.
EDIT: By extension this can also apply to the Multiresolution modifier.
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