Is Editomode Node in Geometry Nodes
I am working on a roof System and noticed, that blender is faster with realized geometry than tens of thousands of low poly instances. For example Roof Tiles. The thing with the realize geometry nodes is, that it takes time. but after "baking" its fast. the raw instances for example are fast to edit but don't are slow, when many objects with these instances are in the scene.
So it would be cool, to have a node which say me if the user is in edit mode or in object mode. So when editing the roof, it updates fast, but when i exit it, it gets baked and is faster to render.
Similar to the "Is Viewport" Node:
4 Comments
You can already disable the modifier from being active while the object is in edit mode; how would this be different (other than "it's a node")?
Cause You could use some more complex logic, like use 2x instead of 8x of something instad of disabling some effect at all.
If I understand correctly, this will not be added.
Has the Blender team said anything about this feature?