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  • Published 13 Jan 2022

Denoising when stopping render

A nice feature from other renderers (Corona, Vray, ...) that the denoiser is still working after stopping a render.

This allows to stop a render manually when you feel, that sampling is enough and still applying a denoiser etc.

The way it works in corona is one "escape" is stopping the render, while the second "escape" will stop the denoising process.

100%

Development Status: Open

Upvote 25 Downvote 0
stulz
13 Jan 2022

5 Comments

Lauloque

In the meantime, you can do it manually thanks to the Denoise node:

denoise

It also works from external files. At it's even better from raw TGA or EXR with denoising passes.

2
Andreas_R

This request is 2 years old now and still one of the most annoying things in Cycles.

rikkarlo

Agree! This is super needed! and I would also like to be able to focus the rendering power in some areas while rendering as in Corona.

corny

I agree with this a hundred percent, this is so needed.