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  • Published 15 Jul 2019

Your UV map should always be visible while in other modes other than just edit mode

While I was discussing Blender 2.8 with a colleague of mine, he had a wish that the UV map would always be visible regardless of what mode you chose. I also think is a pretty good idea, so I wanted to share it here too. While I don't expect to be able to edit the UVs without Edit Mode, it would still be a nice quality of life change that is more in line with how you expect other 3D programs to work.

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Development Status: Open

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Frozen_Death_Knight
15 Jul 2019

1 Comment

ant3dmax

One of the pain now for me as new user in Blender. Hope it will be added soon with some another improvements in UV editing. Thank you for sharing!

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