Animation User friendly workspace.
Hi development team,
By far Blender is becoming the best software, soon it will compete other commercial software's. Thanks to each and everyone who is putting their efforts and precious time to develop it. My special thanks to "Ton".
I am working on a short teaser youtu.be/nm9KqI6siQA but due to little complicated animation interface i had to choose maya for animating my characters and for the rest i am using Blender full fledged. I would like to propose some user friendly tools to Blender like animbot for Maya. I know it will take lot of time to develop these but still we can make little user friendly in terms of animation workspace.
for example:
1.) Selecting the individual graph in graph editor is little annoying. i had to select a key first and press "L" for select linked. Let me know if any easiest way to select graph.
2.) Modifier stack is visible in graph editor only after selecting a single key then select other keys. If i drag and select the keys , Modifier stack is not visible. Please let me know if i am doing wrong.
3.) Adding cycle modifier is also little annoying. By default it is applying single graph not all active graph. for that i had to select one more option "Only active". Please let me know if i am doing wrong.
4.) Is there any possibility to add interpolation, Handle types, and easing options or icons on the Header of Graph editor?? just like maya.. It will be easy like to click them directly instead of pressing shortcut first and select the options.
5.) Sync graph editor and time slider options are good in maya. to isolate individual channels of all selected animation. Please let me know if there is any option similar to that. at present we have to select one key and press "L" then press Alt H to isolate.. or select the graph from left panel and press alt H... which is time consuming. In maya it is very simple just select the ctrl's and select the required channels and it will automatically isolate the graph of individual channels.
6.) To move the keys we need to press G. but In maya select the key and drag with middle mouse with out going to keyboard. Please let me know if any option existed except changing the keymap.
7.) cursor from selection is little annoying... it is connected to 2 D cursor. we have to enter value manually and press "To keys" button. It would be great if that will sync with selected key instead of 2d cursor. Example : maya's statistic option is good. Please let me know if any other shortcut to this.
As of now i found only these options which are making little time consuming for me and my animator friends. Please suggest us if any alternative options available like these.
Thanks Srujith Animation supervisor www.linkedin.com/in/srujithkumarogirala
1 Comment
As a 10 years of maya user i really like switch to blender and i'm trying. these updates are really helpful to make blender more handy and easy for animators. along with better if there is any option like "SHIFT+S+LEFT CLICK" like in maya to edit keys. Thank you.