← All ideas
  • Published 23 Nov 2020

Randomize transform work in set transform space and with selected pivot

Randomize transform should use the set transformation orientation like Global/Local and set pivot like bounding box / 3d cursor / individual. It's nearly unusable now with global axis for any aligned objects which need only one axis randomly transformed/rotated like bolt heads distributed all over the scene (needing random rotation in only the z axis).

LocalRandom.jpg

0%

Development Status: Open

Upvote 0 Downvote 0
vangel
23 Nov 2020

0 Comments