Apply All Modifier
- The apply all modifier would apply all previous modifiers to maintain a non-destructive workflow.
Edit: Disregard the feature request below. I just found out there are already 2+ requests for the same thing, but didn't find any requests for an apply all modifier. So I'll keep that one up.
2 The edit mode modifier would work kind of like a shape key, except you can add & remove geometry.
These new modifiers would fix a couple instances where destructive modeling is necessary to get the resulting mesh you need.
3 Comments
builtin addon "Modifier Tools" do that{attachment Modifier_Toolspng}
* @Eugene D * No it doesn't. It has a button that applies all modifiers in the stack, not a toggle-able "apply all" modifier that lets you change the parameters of previously applied modifiers.
* @BlenderSplendor * i'm not sure to understand what you want to achieve there.