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  • Published 9 Jul 2020

Apply All Modifier

  1. The apply all modifier would apply all previous modifiers to maintain a non-destructive workflow.

Edit: Disregard the feature request below. I just found out there are already 2+ requests for the same thing, but didn't find any requests for an apply all modifier. So I'll keep that one up.

2 The edit mode modifier would work kind of like a shape key, except you can add & remove geometry.

These new modifiers would fix a couple instances where destructive modeling is necessary to get the resulting mesh you need.

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Development Status: Open

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BlenderSplendor
9 Jul 2020

3 Comments

builtin addon "Modifier Tools" do that{attachment Modifier_Toolspng}

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BlenderSplendor Author

* @Eugene D * No it doesn't. It has a button that applies all modifiers in the stack, not a toggle-able "apply all" modifier that lets you change the parameters of previously applied modifiers.

Lauloque

* @BlenderSplendor * i'm not sure to understand what you want to achieve there.