Rendering math equations
Hello. I wish to input equations into blender and render them.
The idea is to have an input field for math equations and convert them into SVG(or other possible 2d mesh) and drop the said SVG into the viewport.
The input can be latex text input, or manually typing equations on an interface just like how you would do in desmos graphing calculator. Or just copy paste an equation from an external source into the input field.
This would help a lot to render math equations and saves a lot of time. Please consider adding this feature as it is extremely tedious to type in text and manually place them like an equation.
Thank You!
2 Comments
perhaps this extensions.blender.org/add-ons/typst-importer/ extension might be of some help.
Hi, have you tried Add 3D Function Surface addon? And maybe the svg part could be a lineart treatment on the results.