Add geo node modifier automatically when selecting existing
Hey, small quality of life improvement here. See video. Idea is to have Blender automatically create a geo node modifier for you when selecting an existing geometry node modifier in the geometry node editor list.
3 Comments
projects.blender.org/blender/blender/issues/84927
This has confused me too. It would be nice to have this feature.
Yeah, it seems natural for it to add itself. Especially because you can select from the drop-down list in the shader editor without adding a material first. Same principle as modifiers in my opinion.