2.8 allow seeing topology through empty objects
The empty object seems to be masking the overlay engine (all edges and vertices and faces etc) out from the viewport, so with empty, you cannot properly work with the object from some angles. This is not the behavior artists need or want.
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This is going to come to the forefront as a major issue once people start using 2.8 in production. It makes the image empties almost useless in my opinion.