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10 Dec 2018
crantisz
Open
Rendering
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6 Comments
AND support for subsurf's Optimal Display, so we can also see the raw mesh on top of the final subdivised result without any wireframe cluttering:
vs
@-L0Lock-: yes could be amazing if we also can see the post modifier wireframe trough the edit mode
This seems like a no-brainer to add this. Wireframe renders - especially Sub-d wire frame renders are way too hard too do in Blender.
not working for me. i did the same setting in workbench
* @Niyal Parmar * maybe it is because it is just a proposal?
* @Michail Soluyanov * ohh cool i noticed that. but i found a way.